Make a Game of That is a blog dealing with the intricacies and ambiguities of games design and games theory. While it will often touch upon the same sorts of things as typical game design discussion and analysis, much of the content will be reaching outside this area and into social, psychological and cultural constructs and their influence on game design.
Stefan Barton-Ross is an Australian game designer & scholar. He holds a Bachelor of Arts in Games and interactivity with honours and has been pondering the deeper mysteries of the ludic since he was old enough to angrily complain that pass the parcel wasn’t balanced. His design interests cover everything from tabletop wargaming to interactive learning experiences for developing societies, with a healthy dose of plain old videogame design mixed in for good measure
You can contact him at firstname.lastname@example.org if you have any comments or thoughts on the blog, or wish to write a guest article within the rather broad portfolio of Make a Game of That.